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	<title>Comments on: Procedural Texture Generation</title>
	<atom:link href="http://blog.figmentgames.com/2006/07/08/procedural-texture-generation/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.figmentgames.com/2006/07/08/procedural-texture-generation/</link>
	<description>The thoughts of a software developer.</description>
	<lastBuildDate>Wed, 25 Oct 2006 15:29:42 +0000</lastBuildDate>
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		<title>By: Fabricator</title>
		<link>http://blog.figmentgames.com/2006/07/08/procedural-texture-generation/comment-page-1/#comment-418</link>
		<dc:creator>Fabricator</dc:creator>
		<pubDate>Wed, 25 Oct 2006 15:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://00101010.figmentgames.com/2006/07/08/procedural-texture-generation/#comment-418</guid>
		<description>For those still interested, here is the new link to the CGEmpire thread.
http://www.cgempire.com/forum/competitions/454-cge-coding-challenge-1-texture-generation.html</description>
		<content:encoded><![CDATA[<p>For those still interested, here is the new link to the CGEmpire thread.<br />
<a href="http://www.cgempire.com/forum/competitions/454-cge-coding-challenge-1-texture-generation.html" rel="nofollow">http://www.cgempire.com/forum/competitions/454-cge-coding-challenge-1-texture-generation.html</a></p>
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		<title>By: Gary</title>
		<link>http://blog.figmentgames.com/2006/07/08/procedural-texture-generation/comment-page-1/#comment-172</link>
		<dc:creator>Gary</dc:creator>
		<pubDate>Mon, 24 Jul 2006 14:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://00101010.figmentgames.com/2006/07/08/procedural-texture-generation/#comment-172</guid>
		<description>Thorsten: I&#039;ll be uploading the source code to this site in August. 

The CGEmpire forums have been having a number of problems with their webhost these last couple of weeks and have been offline for several hours at a time. You might want to try the site again, although bear in mind they&#039;re still having problems.</description>
		<content:encoded><![CDATA[<p>Thorsten: I&#8217;ll be uploading the source code to this site in August. </p>
<p>The CGEmpire forums have been having a number of problems with their webhost these last couple of weeks and have been offline for several hours at a time. You might want to try the site again, although bear in mind they&#8217;re still having problems.</p>
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		<title>By: thorsten</title>
		<link>http://blog.figmentgames.com/2006/07/08/procedural-texture-generation/comment-page-1/#comment-167</link>
		<dc:creator>thorsten</dc:creator>
		<pubDate>Mon, 24 Jul 2006 09:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://00101010.figmentgames.com/2006/07/08/procedural-texture-generation/#comment-167</guid>
		<description>hi!
i found your site talking about your texturegen. sadly the forum of the compo isnt reachable for me and so i cant take a look to some examples as you wrote. 

do you still have some examples and other stuff to learn from? you could ZIP/RAR the stuff and send me, if you can. would be very great! thanks in advance.

greetz from germany
thorsten</description>
		<content:encoded><![CDATA[<p>hi!<br />
i found your site talking about your texturegen. sadly the forum of the compo isnt reachable for me and so i cant take a look to some examples as you wrote. </p>
<p>do you still have some examples and other stuff to learn from? you could ZIP/RAR the stuff and send me, if you can. would be very great! thanks in advance.</p>
<p>greetz from germany<br />
thorsten</p>
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